So what now?


(batmanXmassacre) #1

Ok, I got the ET source codes,
and have a compiler (Bloodshed’s Dev C++)

I read some of the codes,
and just made minor little changes.

What now,
what settings do I compile under?
just press COMPILE?

and once they are compiled what to I name them
and how do I test them in the game?


(Loffy) #2

Hi
I do not do mods myself but if I wanted to start doing it I would check out threads like these ones:
http://www.splashdamage.com/forums/viewtopic.php?t=17526&highlight=mod
http://www.splashdamage.com/forums/viewtopic.php?t=17466&highlight=mod
http://www.splashdamage.com/forums/viewtopic.php?t=17365&highlight=mod
http://www.splashdamage.com/forums/viewtopic.php?t=11170&highlight=mod
Btw, have you tried ET:QW? Released just recently by the same guys that made W:ET. You can do tons of mods and stuff for that game too. But perhaps you are a die hard WWII fan? 

Gl hf
//Loffy