[quote=“Amerika;119095”]I am fairly certain he’s supposed to be the entry man that flashes and can soak damage and live while mowing down a room with a high mag capacity/shorter range weapon. He’s sort of like Rhino if he was more mobile and didn’t have to wait for a gun to spin up. That makes sense and it does work to a degree. He’s just not the every situation every merc that is Fragger who can flat beat anybody in the game face to face at pretty much any range.
So his HP and mobility makes sense given that type of design. Whether or not he can be more useful than Fragger is debatable but I could see a Fragger main switching to Thunder for some strats and areas of a map where flashes/emp would give enough of an advantage to kill a couple guys in a room. It might not be useful in pubs but it might be very useful in 5v5 tournament matches. And there are ways that thunder + fragger + medic (Phoenix in particular) that could be crazy good on entries.[/quote]
@Amerika
Well I won’t argue that, with the right tweaks yes the concs would be fantastic.
But the question is, should be able to have the speed to rush in and take advantage of the flashing effect, or the role you described? Because to me it seems to make more sense that with his speed he could get in and use the nades to their fullest effect rather than waste time, and if they’re blinded then he wouldn’t need to soak damage would he?
All of that hinges are the effectiveness of the nades, and I think that when they do fix them this will become the next topic regarding Fragger vs Thunder.