So I played dirty bomb for 25 minutes and got 150 credits.


(humaneBerry) #21

[quote=“deliberateMaster;9937”]I don’t think the 12k is locked to levels. For example, I only got it once (level 6 now) and I saw other people complaining about a ‘random jackpot’ after matches.

This makes me believe it’s completely random.[/quote]

I am fairly certain that the 12k bonuses are recieved upon reaching lvl 2 and lvl 4 (someone correct me if i am wrong).


(MissMurder) #22

Full disclosure- we have been investigating the Equipment Case drop rate and Credit earning rate. They’re stingier than intended right now. (straight from the devs!) So an adjustment will likely be made VERY soon. I’ll keep you updated.


(irishrOy) #23

[quote=“MissMurder;9974”]Credit earning rate. They’re stingier than intended right now. (straight from the devs!)
So an adjustment will likely be made VERY soon. I’ll keep you updated.
[/quote]

Yes! Yes!


(einstyle) #24

So what do you guys think by how much they will up the rewards? taking bets right now

my guess is going to be an increase by an average of ~50 Credits :*


(Buttback) #25

Probably about 100 credits per match tops, let’s not forget that their publisher is Nexon.


(Buttback) #26

Or - since the publisher is still Nexon - there’ll be timed credit rate boosts that are only available for $$$$$$

jking but I do see this happening at some point in the future


(solt.) #27

Hey man, I have ~zero problem with non-essential services like that. It’s free-to-play but the Devs still need to eat right?

Feed the Devs.


(UrbanRu8en) #28

In my opinion rewards should be higher yes, especially when you have played well and won the game. (Won game=like 200 coins etc?)
…but when you lose and don’t play well, you earn a very little amount of coins.

I would like to see different between rewards when you play well and with a team compared to bad playing.


(GildedDark) #29

Id say bump it up to 1000 if u team wins and 800 if team loses as a base fee then apply points for how well you did. Then id say bump the Merc price down to 20,000


(DadoPeja) #30

Maybe they can do 15% from total exp u got, so if u got 6k exp u will get 900 credits - and then they can increase price of cases to 3500 or something :smiley: idk - maybe not that great idea hahah


(MissMurder) #31

Oh and we are also looking into an issue where Credits aren’t being awarded for the first round of Stopwatch.


(Flylow) #32

Gave you a lol, that was a good rant. Now calm down.

It’s not hard to earn credits. Complete dailies? 1800. Level? 12000. Just because it’s not “HURR I CAN UNLOCK EVERYTHING IN A WEEK”, doesn’t mean that it’s unfair. Spend your credits wisely. Use the free rotation to learn who you play well with, then buy them. Three levels will get you at least one merc, and then you have the dailies on top of that.

If you expect things to be spoonfed to you, perhaps you might be better suited to another game.[/quote]

While I do see where you are coming from, the currency payout REALLY needs to be reworked. I’m already level 9 and stopped getting level credits at level 6 or 5 (can’t remember). I mean yea, it should not be spoonfed but up the credits for winning by like 100-150 more because at the moment, you literally get the same as the losing team so what’s the point in really trying?


(Szakalot) #33

[quote=“UrbanRu8en;10002”]In my opinion rewards should be higher yes, especially when you have played well and won the game. (Won game=like 200 coins etc?)
…but when you lose and don’t play well, you earn a very little amount of coins.
[/quote]

thats a terrible idea: it will promote good players ganging up together on poor newbies. its lose-lose-lose situation.

Frankly, I’d like the credit bonus for wins dropped altogether (or hidden in ‘base fee’)


(transcendentalClash) #34

i dont get the problem u get your first 30k for free u farm up to 50k u buy fragger and thats it enjoy…


(Ardez1) #35

@transcendentalClash

Why did you just revive this long dead thread? lol


(Daergar) #36

saw date, ignore


(illogicalGround) #37

@Hipolipolopigus said:
From today’s missions alone, I can get 1800 credits; 600 each. Factoring in the credits from a few matches to meet the requirements of these each day, it’d only take a few days playing those few matches a day to get a new merc.

So no, the game isn’t ripping you off. You simply do not understand the game mechanics.

Edit: One full Stopwatch match gave me 12000 credits. Well damn.

How the hell did you do that? I usually get like 300 Credits from one Stopwatch match, and I dont do horribly bad, I get like 14000 XP, I played the game for 6hrs straight, and got 3000 credits, like WTF GAME WHY ARE YOU DOING THIS TO ME


(illogicalGround) #38

@irishroy said:
MissMurder wrote: »

Credit earning rate. They’re stingier than intended right now. (straight from the devs!)
So an adjustment will likely be made VERY soon. I’ll keep you updated.

Nothing changed for me, I get like 300 cred per Stopwatch, while earning 14000 XP, this game has some serious problems, I will have to stop playing again to save my nerves, seeing that after playing for 6hrs straight, i got 3000 credits. Please fix it, im so fucking pissed, even some people who got likr 6000 XP told me they got 1000 credits.