Snipers


(frostyvampire) #1

As everyone knows, sniper mercs don’t get much xp. A good sniper can topscore on pubs some times but in ranked you can clearly see how snipers never get high score, maximum is 3rd place in team and usually it’s 4th or last.
I think that snipers need a small buff to gaining xp, maybe receive extra points for killing spotted enemies? Because Thunder gets +50 xp for Concussed assist even if he is the one who got the kill on an enemy he himself flashed (unless it’s a glitch) so why don’t sniper mercs get spotted assist if they kill an enemy they spot too?

P.S.1. I think it would be nice to increase Aimee’s xp reward for throwing a SNITCH to 30xp because of the fact it takes 30 seconds to recharge.
P.S.2. And also give Redeye “ninja assist” xp if the bomb gets defused/planted or EV is repaired inside the smoke

Opinions? Maybe 70xp is too much but if they get +30xp per kill on spotted enemies (that they spotted themselves) would be nice


(Jesus) #2

who cares about xp for real ? I mean levels are useless they dont give you anything so there no need to climb them fast, if its about topscoring for me score is an indicator of how you were useful during the game a medic doing the medic stuff will get shitton same for engi doing engi stuff. And of course recons and assault will have less because they are by nature less useful if you consider only their class and ability.
But a good assault will have a good score a Vassili who keep spotting and headshotting people too.
But a medic not playing his role will most likely have a “normal” score or even a low one.
Xp is fine I dont think there is any change to bring to it.


(frostyvampire) #3

[quote=“Jesus;173963”]who cares about xp for real ? I mean levels are useless they dont give you anything so there no need to climb them fast, if its about topscoring for me score is an indicator of how you were useful during the game a medic doing the medic stuff will get shitton same for engi doing engi stuff. And of course recons and assault will have less because they are by nature less useful if you consider only their class and ability.
But a good assault will have a good score a Vassili who keep spotting and headshotting people too.
But a medic not playing his role will most likely have a “normal” score or even a low one.
Xp is fine I dont think there is any change to bring to it. [/quote]

You get a free case every time rank up, and maybe they will add more stuff in the future like credit bonus. Also if xp was useless they would never introduce it


(retief) #4

If a sniper/assault class wants to be as useful as a support class, they need to get a lot more kills than the support class. If you are getting those kills, you will get plenty of xp. If the team’s medic is getting as many kills as you are while also healing/reviving people, the medic deserves a lot more xp.


(SaulWolfden) #5

Red Eye is fairly easy to get a good score on… though that may be because most people I seem to be stuck with aren’t doing any objectives or medics aren’t doing their job so I do it all for them.


(Nesodos) #6

you already get 70xp spot assist when an enemy dies while spotted with vaselines sensor


(ProfPlump) #7

[quote=“Jesus;173963”]who cares about xp for real ? I mean levels are useless they dont give you anything so there no need to climb them fast, if its about topscoring for me score is an indicator of how you were useful during the game a medic doing the medic stuff will get shitton same for engi doing engi stuff. And of course recons and assault will have less because they are by nature less useful if you consider only their class and ability.
But a good assault will have a good score a Vassili who keep spotting and headshotting people too.
But a medic not playing his role will most likely have a “normal” score or even a low one.
Xp is fine I dont think there is any change to bring to it. [/quote]

I like to be able to use the scoreboard as a measure of how well I’m doing, since there’s no KD ratio on the scoreboard you have to go with the XP as the only measure (until the end of the game).


(ProfPlump) #8

True, but that only happens while the opponent is spotted. Since the heartbeat sensor only spots people for half the time (since it goes in pulses), half the time your teammate is going to kill them while they’re not spotted, so you won’t get that 70xp spot assist.

They either need to just make it so that any enemies who die in that radius ALWAYS get the spot assist, or they need to buff the xp gain to 100xp for each assist to make up for the fact that you will only get the xp half of the time.


(frostyvampire) #9

Only if a teammate kills them. What I think would be great if you got the spot assist xp even if YOU kill them just like Thunder gets 50xp for concussed assist if HE kills the concussed player

True, but that only happens while the opponent is spotted. Since the heartbeat sensor only spots people for half the time (since it goes in pulses), half the time your teammate is going to kill them while they’re not spotted, so you won’t get that 70xp spot assist.

They either need to just make it so that any enemies who die in that radius ALWAYS get the spot assist, or they need to buff the xp gain to 100xp for each assist to make up for the fact that you will only get the xp half of the time.[/quote]

And also that ^^^
Maybe 100xp will be too much (don’t forget Aimee and Redeye can spot enemies too), but making it so enemies who die in the Heartbeat sensor range will also reward you spotted assist xp and you will also get 40-50 xp for killing enemies you spotted


(MTLMortis) #10

Someone does not know how to math. Good Vas’s will throw their heartbeat sensor when and where it’s worth tossing out.


(frostyvampire) #11

Someone does not know how to math. Good Vas’s will throw their heartbeat sensor when and where it’s worth tossing out.[/quote]

lol what? Vassilis HB sensor scans only once every 2 seconds or so, if it scans you you get spotted for 1 second or something (let’s not even talk about mercs with the Enigma perk). This means if the enemy is killed during that 1 second you get 70xp for spotted xp, but what if they are killed 1.2 seconds after the latest scan? You technically deserve the spotted assist xp but you don’t get it because the enemy wasn’t spotted during that time.
So please don’t say random stuff


(ProfPlump) #12

Someone does not know how to math. Good Vas’s will throw their heartbeat sensor when and where it’s worth tossing out.[/quote]

You’ve completely misread my sentence, so don’t call me out for knowing maths. And while you’re at it, stop being so bloody condescending on every post you make - it doesn’t make us respect you in any way. It just makes you seem like an arrogant prick.

What I said is that Vassili’s motion sensor only spots people for a couple of seconds (or each ‘pulse’). Then there is a period where they become unspotted for another couple of seconds, and then the pulse comes on again, etc. etc. over and over until the sensor expires. Now my POINT is that you only get the 70xp bonus for assisting kills WHILE THEY ARE SPOTTED, and so even if an enemy dies within your motion sensor’s radius you may not be given any xp credit at all.

And, why would you even say that I don’t know my maths anyway? I was barely even talking about maths in the first place - if I WAS talking about maths truly analytically I’d have bothered to measure the exact time for each ‘pulse’ and the exact time for the spaces between those pulses, then multiplied the 70xp by the fraction of X/Y where X=duration of the pulse, and Y = the total time of the duration of the pulse AND the time BETWEEN pulses. That would give you the average probable XP gain for each enemy death that occurs within your motion sensor (deaths that you did not personally cause or get a damage assist for).


(ProfPlump) #13

Someone does not know how to math. Good Vas’s will throw their heartbeat sensor when and where it’s worth tossing out.[/quote]

lol what? Vassilis HB sensor scans only once every 2 seconds or so, if it scans you you get spotted for 1 second or something (let’s not even talk about mercs with the Enigma perk). This means if the enemy is killed during that 1 second you get 70xp for spotted xp, but what if they are killed 1.2 seconds after the latest scan? You technically deserve the spotted assist xp but you don’t get it because the enemy wasn’t spotted during that time.
So please don’t say random stuff[/quote]

I know right? He’s completely clueless.


(ProfPlump) #14

Only if a teammate kills them. What I think would be great if you got the spot assist xp even if YOU kill them just like Thunder gets 50xp for concussed assist if HE kills the concussed player

True, but that only happens while the opponent is spotted. Since the heartbeat sensor only spots people for half the time (since it goes in pulses), half the time your teammate is going to kill them while they’re not spotted, so you won’t get that 70xp spot assist.

They either need to just make it so that any enemies who die in that radius ALWAYS get the spot assist, or they need to buff the xp gain to 100xp for each assist to make up for the fact that you will only get the xp half of the time.[/quote]

And also that ^^^
Maybe 100xp will be too much (don’t forget Aimee and Redeye can spot enemies too), but making it so enemies who die in the Heartbeat sensor range will also reward you spotted assist xp and you will also get 40-50 xp for killing enemies you spotted[/quote]

Yeah, I’m not forgetting that Aimee and Redeye can get spotting bonuses too - but I wasn’t suggesting we change the spotting xp amount for all the sniper mercs anyway. Redeye’s spotting ability is definitely rewarded accurately by its XP, whereas Vassili’s is not. I’m honestly not sure about Aimee’s case yet, since I haven’t really had enough time with her yet.


(frostyvampire) #15

Only if a teammate kills them. What I think would be great if you got the spot assist xp even if YOU kill them just like Thunder gets 50xp for concussed assist if HE kills the concussed player

True, but that only happens while the opponent is spotted. Since the heartbeat sensor only spots people for half the time (since it goes in pulses), half the time your teammate is going to kill them while they’re not spotted, so you won’t get that 70xp spot assist.

They either need to just make it so that any enemies who die in that radius ALWAYS get the spot assist, or they need to buff the xp gain to 100xp for each assist to make up for the fact that you will only get the xp half of the time.[/quote]

And also that ^^^
Maybe 100xp will be too much (don’t forget Aimee and Redeye can spot enemies too), but making it so enemies who die in the Heartbeat sensor range will also reward you spotted assist xp and you will also get 40-50 xp for killing enemies you spotted[/quote]

Yeah, I’m not forgetting that Aimee and Redeye can get spotting bonuses too - but I wasn’t suggesting we change the spotting xp amount for all the sniper mercs anyway. Redeye’s spotting ability is definitely rewarded accurately by its XP, whereas Vassili’s is not. I’m honestly not sure about Aimee’s case yet, since I haven’t really had enough time with her yet.[/quote]

I think that Aimee needs to be rewarded more xp too because of 2 facts:

  1. SNITCH’s range is really small
  2. Enemies spotted by SNITCH are not only spotted, but also take 25% more damage so she needs to get like 70xp spotted assist AND ~30 combat assist (100xp total)

Also like I already said, it would be nice if the snipers get a bit extra xp if they kill enemies they spotted. So if you throw an HB sensor, detect an enemy and then rush them and kill them (don’t ask why would a Vassili rush it’s just an example). You will get the combat xp for the damage (let’s say it was a Phoenix so 100) + 40xp for killing a spotted enemy. Meaning you get 140xp total. This is the same as if you are Thunder and you concuss the Phoenix and then push them, you get additional 50xp for concussed assist (so 150xp total).
Maybe +40xp for Vassili, +50xp for Aimee (because of the extra damage too) and +25xp for Redeye (because you can detect people by just looking at them and the IR goggles don’t need to recharge completely) is fair. Spotted assist if a teammate gets the kill can stay at 70xp


(Amerika) #16

As any class that is kill focused your XP is very much determined by how many kill badges you get while playing. So even if you go 2:1 KDR but only kill two people then die/get gibbed you won’t be getting very many badges and you won’t be getting a high score. Medics and engineers get badges from doing something other than killing or increased XP for objectives because that is part of their job. And they can kill people too. But you’re supposed to be pulling more weight with killing as a sniper or assault and if you find yourself always being low it’s probably more of a play issue than an XP per spot issue.

So you either need to pull your weight a bit more with killing consistently without dying on Vas or consider a class change. Sure, there might be a valid discussion that can be had about him not getting as much spotting XP as he should for spotsbut it’s not going to influence the scoreboard too much. And even if it was raised it doesn’t fix the problem that you just might not be doing well and should consider switching to something else since it’s not working.

It also could be that your team was doing a great job and you weren’t as needed as you might have been in other games which will also give you a lower score as there are less people to shoot/get badges from.


(frostyvampire) #17

[quote=“Amerika;174993”]As any class that is kill focused your XP is very much determined by how many kill badges you get while playing. So even if you go 2:1 KDR but only kill two people then die/get gibbed you won’t be getting very many badges and you won’t be getting a high score. Medics and engineers get badges from doing something other than killing or increased XP for objectives because that is part of their job. And they can kill people too. But you’re supposed to be pulling more weight with killing as a sniper or assault and if you find yourself always being low it’s probably more of a play issue than an XP per spot issue.

So you either need to pull your weight a bit more with killing consistently without dying on Vas or consider a class change. Sure, there might be a valid discussion that can be had about him not getting as much spotting XP as he should for spotsbut it’s not going to influence the scoreboard too much. And even if it was raised it doesn’t fix the problem that you just might not be doing well and should consider switching to something else since it’s not working.

It also could be that your team was doing a great job and you weren’t as needed as you might have been in other games which will also give you a lower score as there are less people to shoot/get badges from.[/quote]

Badges usually don’t reward much xp. In a Stopwatch game you won’t get more than 3k badge xp usually. The problem is not that I’m bad or not too useful. It’s just a fact that snipers always sit in the bottom of the scoreboard in a balanced game regardless of how good you are. And Auras will always topscore if you just place a healing station in a good spot


(Amerika) #18

[quote=“FrostyVampire;174996”][quote=“Amerika;174993”]As any class that is kill focused your XP is very much determined by how many kill badges you get while playing. So even if you go 2:1 KDR but only kill two people then die/get gibbed you won’t be getting very many badges and you won’t be getting a high score. Medics and engineers get badges from doing something other than killing or increased XP for objectives because that is part of their job. And they can kill people too. But you’re supposed to be pulling more weight with killing as a sniper or assault and if you find yourself always being low it’s probably more of a play issue than an XP per spot issue.

So you either need to pull your weight a bit more with killing consistently without dying on Vas or consider a class change. Sure, there might be a valid discussion that can be had about him not getting as much spotting XP as he should for spotsbut it’s not going to influence the scoreboard too much. And even if it was raised it doesn’t fix the problem that you just might not be doing well and should consider switching to something else since it’s not working.

It also could be that your team was doing a great job and you weren’t as needed as you might have been in other games which will also give you a lower score as there are less people to shoot/get badges from.[/quote]

Badges usually don’t reward much xp. In a Stopwatch game you won’t get more than 3k badge xp usually. The problem is not that I’m bad or not too useful. It’s just a fact that snipers always sit in the bottom of the scoreboard in a balanced game regardless of how good you are. And Auras will always topscore if you just place a healing station in a good spot[/quote]

If you aren’t getting badges you won’t be getting much XP from them. I just looked at one of my more recent videos of an OBJ game where I had 17,550 Badge XP out of 29,456 total XP earned. Which was 59.5% of my total XP in that game (I was playing as Phantom).

So yes…healers will outscore you if you aren’t producing killing numbers on par with what they can do through healing + killing. The same goes for engineers and their game mode XP + killing. As Vas, your main job, is just killing. If you aren’t fully focused on it at all times and you’re coming up short then it’s less of an XP gain issue and more of a play issue.


(Merci1ess) #19

http://s2.quickmeme.com/img/23/2391e4c6553ed1728f6d061887acc781911bcbd040ab48375ce962b440a537be.jpg