Hi, I am making a sniper mod for ET replacing m1/k43 with Springfield/k98. I need weapon source codes amd spme help on how to add new weapons. If any information can be provided, it would be of great help.
Sniper mod. help.
I can try to point you in the right direction, but you seem to want more than that. The first step in mod making is figuring out how to do things by yourself. You can always search for information on these boards. Now that the search function is fixed, all content is searchable once again.
So, adding a weapon begins with some coding. Download the SDK for W:ET 2.60 and take a look in src/game/g_weapon.c. There you’ll need to start with the weapons behaviour, or find some coder willing to code it for you.
As for adding the model, you will need to make a .weap file poiting to the model, sound and other settings. The weapon files should be placed in the weapons folder, open one of the original games’ files to get an example.
Great, but what does SDC mean? Source code? Splash Damge code?
If you’re talking about SDK: Software Development Kit.
It contains W:ET’s source code (For the game, not the engine) and a few support files.
or this link: http://prison.tibet225.server4you.de/ww2pn/rtcw/index.php?mod=dl_release&id=200&scat_id=3&rs_id=21
