my sad critic:
TE edition? Make the map even crappier, compile it without any light settings, and release it with some bugs. Like adlernest. Clans love playing on crappy maps.
Seriously, i’m very sad with all the “TE” versions that have been released lately. Snatch still has some glitches and still looks very poor (it has no detail… even the vertical stairs seem to be glued onto the walls…). Some clipping brushes are still missing (that big vertical black thingy next to the radar for example) and others are badly placed (like the one in the bushes outside the allied CP - badly place because in all other maps you can walk through bushes, but i guess this map is special…). The allied cp windows are so small that you can’t even get out climbing them (another special thing for this special map).
I see the “final” version of the map as a rough sketch. It still needs a lot of work. But heh, if you want to release a TE version, go ahead. Clans like crappy, silly looking maps. I know that by experience, i play in one (3 years rtcw + since et was released; played on eurocup and reached premier finals on opencup, i r 1337 i roxor! etc).
Frostbite is the only custom map played in Clanbase that is good looking AND clan playable (ah yes, it’s an old rtcw custom map…). AND FUN xD
TE edition thingys (i know you won’t resist and you’ll prolly publish the map so whatever):
- too much health/ammo crates (look at the stock maps… usually maps only have 1 or 2 ammo racks and they’re usually a long way from objectives - to avoid camping!)
- too many team only doors (and why on earth would the axis CP door would be “free-for-all” if all the other doors are “axis-only”?)
- axis shouldn’t get such a clear view from their spawn to the radar with the parts (respawn as panzer - boom - parts recovered);
- if clans wanted lots of truck/tank barriers they would play goldrush stock edition… (instead of the TE edition \o/);
- add a trickjump somewhere, maybe out of axis spawn, clans love that (i think it’s because of that that adlernest is so popular harharhar);
- truck should be indestructable (like sd2);
well, thats all that i can think of now. I know i know, i’m a sad sad man. but i just want to play good maps with cool gameplay maps that could actually look cool if the mappers just had put a bit more effort into it.
J
PS: i’m really really sorry.