How about giving Guardian 1-2hp per second the skyshield is up or something so that she at least has a small heal.
I think SD are pretty much dead set on the idea that Guardian won’t have a healing ability, even slightly.
yes and give here a ammostation and a rocketlauncher… or just IDKFA
And this is a mistake. one of many.
A medic without a heal is not a medic.
More like hybrid support rather than medic.
I love the mixing of roles.
Looking forward to the merc with heath and ammo packs!
likely happen right after they change the name to “Slightly Soiled Snowflake” to match the player base
[QUOTE=Glottis-3D;571595]And this is a mistake. one of many.
A medic without a heal is not a medic.[/QUOTE]
Just think of her as Phantom; a merc that kind of belongs to a class but doesn’t actually belong to said class.
To be honest though, if she had healing then she would be just too OP. A merc that can prevent almost all projectiles, revive multiple people at a time from a distance, AND heal you? Yeah, no thanks.
I agree, I also think she’s far more useful for mitigating and negating airstrike and projectile spam than she would be as a medic, and i wouldn’t want any of that nerfed or removed just so she can heal.
i disagree, that small healing abilities, like ‘very fast start of regeneration’ or ‘increased regen speed by 40%’
cannot be balanced out by cooldowns of her other abilities.
I don’t think she needs to heal party members too, her revive is enough to support her team. she’s also fine at stopping fire support over ev. but maybe she needs a self heal or something to survive on her own more. maybe self heal regen (for few seconds) whenever she revives team mates. i can’t really think of anything else!