Right now Dirty Bomb treats falling the same as jumping as any time in the air is considered the same state. This normally makes a lot of sense but since we saw the spread changes the other week its becoming frustrating in certain places.
Jumping onto something is always going to be a small issue but where I think we could see some improvements is stepping down. there are quite a few places in the game where you are required to drop and this is increasing spread massively. I also believe we are having some issues in the game related to steps.
Basically I would like to see the falling state and jumping state to be distinguished from each other. This would help patch the problem with steps, ramps and small falls. I would have default falling spread to match the walking spread. Jumping spread to remain how it is now.