So I dunno…Lot of thoughts running through my mind lately but I’m not always the best at articulating what I would like to get across.
Was really trying to play as a Fire Support today an get away from this all Medic mentality that seems to be plaguing game play lately. One thing that was really awesome about the older games was when you first spawned with your team mates the lieutenant could throw out all his meter worth of ammo to team mates, an keep trucking to the objective that is being attacked or your trying to attack. BUT, in this every action you do just bogs you down an deters you from wanting or doing what is logical at the spawn (Throwing ammo packs to team mates). My opinion is we should be able to keep up with team mates while moving to the objective an being able to fill up our team players.
On another note…We’ve seen a suggestion from Strychzilla saying that maybe instead of having every character drop ammo, they could drop class specific items per say. Right now…everything seems to deter from using other classes. Not only that the current setup almost says “Go out on your own,” and you can survive. You play medic, you can get ammo off all the bodies you kill, plus med yourself. You can go out as Engineer or Fire support, have ammo an regen your health? So no matter what class your almost enticing players to just rambo around an head hunt, rather than lean players towards team play.
Dunno, something really seems like it’s not encouraging team play an leaning people more towards just using medics an the occasional engineer to get the job done.
Main point though here; that I really wanted to ask about, was being able to throw packs of any sort by not losing momentum.
