is there some where to make a surface slippery? I got a metal texture on my roofs and as it is now player can walk around on them, but I want them to be non walkable…so people trying to jump up on them will fall down…
THX!
is there some where to make a surface slippery? I got a metal texture on my roofs and as it is now player can walk around on them, but I want them to be non walkable…so people trying to jump up on them will fall down…
THX!
textures/Common/slick
Create a brush with slick on all sides, and place on top of the surface you want to be slippery.
Make it really thin, so you don’t appear floating when you stand on it.
(I think it’s called slick, well it is in SoF2)
Id just copy the roof brush, make it a slick surface, and raise it a few units over your orignial brush
Alternatively, you can just create a shader with surfaceparm slick. That’s what I’d recommend. That way you don’t have an invisible raised surface.