slippery roof?


(cicero) #1

is there some where to make a surface slippery? I got a metal texture on my roofs and as it is now player can walk around on them, but I want them to be non walkable…so people trying to jump up on them will fall down…

THX!


(JIM_BOB7813) #2

textures/Common/slick

Create a brush with slick on all sides, and place on top of the surface you want to be slippery.
Make it really thin, so you don’t appear floating when you stand on it.
(I think it’s called slick, well it is in SoF2)


(cicero) #3

oki. so if the roof is slanted, the brush need to be that as well?


(skinner) #4

no shit sherlock


(StormShadow) #5

Id just copy the roof brush, make it a slick surface, and raise it a few units over your orignial brush


(Doc) #6

That was subtle… :disgust:


(weasel) #7

Alternatively, you can just create a shader with surfaceparm slick. That’s what I’d recommend. That way you don’t have an invisible raised surface.


(Doc) #8

I was just about to ask if that was possible. Thanks for anticipating my question!