hello I added lostseanight (sky) and yeh, it doesnt got any light!!!
here my map with goldrush sky:

and here with lostseanight:

hm so how can i add skylight???
can i place the goldrush sky as a hull around the lostseanight sky and make the brushes from lostseaninght func_static so light from the goldrush sky getting pass the lostseanight sky or?!
did i do anything wrong!? must i place the skies a diffrent way? (then other textures)
and is there any darker water texture i can use than the water from battery?
the waters texture is a moving texture that not blocks bullets or players and the water comes from the common/nodraw_water or probably common/water_nodraw