Skyhammer AR shooting sound bug


(Rex) #1

The volume of Skyhammers AssaultRifle shooting sound doesn’t scale with distance, neither direction.

Example:

  • He is standing to your left and you hear him shooting in both audio channels (left & right) on the same loudness.
  • His shooting sound is on close range as loud as on a middle distance (~15-20m).

Super confusing, because you can’t locate him properly so you always have the feeling of him being right next to you although he can be far away.


(Billy_Hologram) #2

cheers, fixing this.