k, first off, i’ve found the thread search lights - light styles ? by smurkin but it seems to be about
searchlights in Q3, at least that’s what mindlink mentioned. since i don’t want to mess things
up, here comes a new thread - again dealing with searchlights, but this time in ET 
in the above mentioned thread siliconslick advised to have a look at ammo depot map which
has 2 searchlights included, so i’ve downloaded the map file, finding the lights to be simple
func_rotatings with a alphatex applied for the beamy look. actually this isn’t what i’m planning
to do, since i don’t want to have my lights just go round in circles. i’d rather like them to
swivel back and forth… the way you would wipe something with cloth.
i’ve found a tut on leveldesigner.de using a misc_spotlight entity targeting a camera
spline path. that would be nice to do, the downside is: i can’t find a misc_spotlight. i’ve
updated my entities.def with ‘rtcw entities in et’ one can find somewhere around here
in forums… but still no misc_spotlight to be found 
the spotlight is not intended to illuminate anything… there’s just this lightbeam dancing
in the air…
get me started 