im trying to make my own sky and shader for my map i have made a sky pic its 256 x 256 jpeg
iv also got a shader (i used a shader file from another map and renamed it)
textures/skies/rbhsky
{
nocompress
qer_editorimage textures/skies/rbhsky.jpeg
q3map_lightrgb 0.98 0.98 1.0
q3map_sun 0.9 1.0 1.0 175 13
q3map_skylight 175 3
q3map_nofog
q3map_lightsubdivide 512
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm nodlight
surfaceparm sky
skyparms - 200 -
{
fog off
map textures/skies/rbhsky
tcMod scale 2.5 2.5
tcMod scroll 0.0500 -0.003
rgbGen identityLighting
}
}
now i have both the pic and the shader i cant seen to get it working iv tryed dev mapping it with shader in the etmain maps folder and the etmain scripts folder (not at same time) and i have also tryed pk3 ing the map and testing it that way and ideas what im doing wrong ???(apart from being a noob lol)
ps im need the shader to give off a little light is the shader right for this to happen (like kraglejump sky)

