@ ratty
That’s odd!!!
textures/alpha/fence_c11fd
{
qer_trans 0.85
qer_editorimage textures/alpha/fence_c11.tga
cull disable
nomipmaps
nopicmip
surfaceparm clipmissile
surfaceparm nomarks
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm metalsteps
surfaceparm pointlight
surfaceparm trans
implicitMask textures/alpha/fence_c11.tga
}
There IS a player clip… So why am I not getting clipped???
On the other hand…
textures/alpha/fence_c11
{
cull disable
nomipmaps
nopicmip
surfaceparm nomarks
surfaceparm alphashadow
surfaceparm metalsteps
surfaceparm pointlight
surfaceparm trans
implicitMask -
}
Almost the same thing… (the first one comes from fueldump.shader. The second from alpha.shader)
Could it be possible those two get mess up in radiant or during compile!? :eek2: It does say the first one in Radiant…
hrrrrrrmmmm… I’ll make a custom one using the c11fd and call it something else… Just to test…





