Sky Box Problem.


([Cerberus]) #1

Okay, so when I test my map with the goldrush sky, it is the Orange and Black missing texture thing, but my map still has lighting. I’m curious to know what the problem is. Could it possibly have to do with how my sky box is built. If so can you guys give me a few tips on the most efficient way of making a sky box?

Heres a screen of my sky box in Radiant:


(Shaderman) #2

skies/sd_goldrush should work.


([Cerberus]) #3

Thats what has been giving me my headache, All the maps i’ve ever made have used that Texture, so now that its not working i’m looking elsewhere for the problem.


(Shaderman) #4

Are you using a clean ET mapping installation? Which errors do you see in the console?


([Cerberus]) #5

I feel like an idiot, I was using sky_goldrush, I’ve actually made that mistake before. Thanks guys.