I think this is my first post here… anyway, this may be the dumbest question ever… :suspicious:
So yeah, how do you put a sky into your map?(explanation here or a tutorial would be nice :D)
I think this is my first post here… anyway, this may be the dumbest question ever… :suspicious:
So yeah, how do you put a sky into your map?(explanation here or a tutorial would be nice :D)
well you start of with a solid brush, then hallow it out so you have a big room, or “skybox”. now ctrl+shift(click) all the faces of the box that face inward. now scroll thought the skies textures and find sd_batteryski, thats one that works for sure.
your sky texture may look like a titled one but in the compile it will look and act like a reall sky.
so make a box (around my map? not sure where i want to put the box…) and use the sd_batteryski texture on the inside sides?
thanks 