Basically im getting to the final stages of making my first map and are now looking into how to make a realistic sky.
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&p=71500#71500
I had a looksie at that and it confused the hell out of me, i dont want to make it custom i just want a sky like one used in game but have no idea how to go about it. Ive currently just got a plain old skybox. Which, to be blunt, looks poo! I could bevel the corners or something i suppose, but theres still the fact that artillery and air strikes dont work at all as well. Im fairly new to mapping and would appreciate some one giving a step by step kind of thing to make a very basic sky that looks ok and lets FO work! Or tell me its identical to that link i popped in earlier, or something please!
Thanks
