Ok fueldump sky works fine but most others (radar or golrush for example ) show up as tiled textures. What am I missing? Also anyone have any good tutorials or info on distance fog parameters?
skies and fog
redfella
(redfella)
#2
The textures that come up tiled in-game do not have a shader OR have a shader but it is not working properly. All textures with shaders have a white box around them in the texture preview window.
If you think u got a bad shader, then find one that works and copy the info to the one that does not. Just make sure that u got ure paths correct and ure syntax works.
gl