Siwa oasis sky shader, I can't find it.


(Arcanis) #1

Where can I find the siwa oasis sky shader?
I have looked all the textures in radiant and 1/2 of the shaders for sky doesn’t working.
This is the shader that I found:

textures/siwa_skyboxes_sd/sd_siwa
{
qer_editorimage textures/siwa_terrain_sd/siwa_skyenv1.tga
q3map_globaltexture
q3map_lightimage textures/siwa_terrain_sd/siwa_skyenv2.tga
q3map_lightsubdivide 256
q3map_sun 1.0 0.85 0.6 180 220 70
q3map_surfacelight 25
fogvars ( 0.77 0.64 0.46 ) .0001
skyfogvars ( 0.77 0.64 0.46 ) .01
skyparms - 200 -
surfaceparm nodlight
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
{
map textures/skies/newclouds.tga
tcMod scroll -0.001 -0.003
tcMod scale 6 6
}
}

This are the textures that I cant find, so I think maybe thats the problem:
textutextures/siwa_terrain_sd/siwa_skyenv1.tga
textutextures/siwa_terrain_sd/siwa_skyenv2.tga
map textures/skies/newclouds.tga

Please help!

Sorry for bad english :cool:


(Detoeni) #2

I thought it was this one “textures/skies_sd/sd_siwasky”.
You need to add your own editor and light image to make it work.


(Arcanis) #3

I found this shader in pak0.pk3

textures/mp_siwa/sky
{
qer_editorimage textures/skies_sd/nero_bluelight.tga
q3map_lightimage textures/skies_sd/siwa_clouds.tga
q3map_skylight 75 3
q3map_sun 0.75 0.70 0.6 135 199 49
skyparms - 200 -
surfaceparm nodlight
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
{
map textures/skies_sd/siwa_clouds.tga
tcMod scale 3 3
tcMod scroll -0.001 -0.0025
}
}

textures/mp_siwa/lmterrain_base
{
q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
q3map_lightmapsize 512 512
q3map_lightmapMergable
q3map_lightmapsamplesize 16
q3map_lightmapaxis z
q3map_shadeangle 179

}

I have looked all the pak0.pk3 and I cant find those textures:
siwa_clouds.tga
nero_bluelight.tga

If anyone can send me this textures to my e-mail
arcanis8@yahoo.com

Please help


(Detoeni) #4

what I said above

I think you missed something.


(Arcanis) #5

I have maked this shaders:

//Desert base sky
textures/special_textures/siwa_mask
{
qer_editorimage textures/arcanis_textures/siwa_mask.tga
surfaceparm noimpact
surfaceparm nolightmap
q3map_globaltexture
q3map_lightsubdivide 256
q3map_surfacelight 400
surfaceparm sky
q3map_sun 1 1 0.5 150 30 60
skyparms full 512 -
{
map textures/textures/arcanis_textures/siwa_mask.tga
tcMod scroll 0.1 0.1
tcMod scale 3 2
}
{
map textures/textures/arcanis_textures/siwa_mask.tga
blendFunc add
tcMod scroll 0.05 0.05
tcMod scale 3 3
}
}

I have putted siwa_mask.tga in the folder arcanis_textures
I have putted this script in the etmain/scripts folder

But it still doesn’t working, why?


(SiliconSlick) #6

Should those be “textures/textures” or just “textures”?

SiliconSlick


(Detoeni) #7

I dont think that shader does what you want.

you can take a cow to water but you can’t make it drink.
:moo: