Is it possible to restrict the cell shading to a group of brushes? if yes, can anyone point me the way? thanks. (bad english sorrz) :moo:
single brush(s) cell shading??
wudan
(wudan)
#4
I thought that might work. Isn’t Cel-Shading essentially just fur, only using a shader that inverts the fur, so that you only see the black-outline?
ydnar
(ydnar)
#5
They’re similar, but follow different code paths. Internally, they both just do clone & offset manipulations of surfaces, but the fur code fades alpha based on distance and only does a certain number of steps.
You could fake fur with the cel shader parameters, but it wouldn’t look as good.
y
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