@TheStrangerous said:
All this Sniper balance made me think about merc accessibility…
Should every merc have a golden middle, so that they please both pub and comp players?
Or should they have “skill ceiling” exclusivity? Like snipers only reserved for high skilled players, with very good aim, or for those looking for challenge? Thus some mercs only good in pubs?
Maybe trying to please everyone will please no one? I’m so confused.
I know certain weapons in TF2 were banned in comp, due to being OP there, despite having different efficiency in pubs.
Casual is made to have fun, mess around and learn new mercs/weapons and etc.
Ranked is made for more serious gameplay with team coordination and stuff.
I don’t mind some stuff being better in casual and worse in ranked and vise versa. Like Kiratana.
My problem is that the FEL-IX is not viable in either. It might work in casual since people are not very good there and spread around a lot so it’s easier to hit headshots and the medic won’t come in time to revive the enemy you killed so you can still gib them. But the MoA on the other hand has a faster fire rate and deals the same amount of damage (172 vs 132 doesn’t matter since only Fragger and Thunder are actually affected by it, 75 vs 60 also doesn’t matter since only Fragger is affected by it), it also has 1 more bullet in a clip and faster reload speed.
The MoA is viable in both casual and ranked. The FEL-IX is no longer viable in ranked and is still a worse option in casual. In ranked:
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Usually the medic will be closer to the team and will revive enemies you kill before you are able to finish them. And there are often 2 medics too
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Enemies move a lot more and know how to counter snipers better, so hitting shots is a lot harder and if you miss with the FEL-IX, that’s it. The MoA often gives you at least another shot before it being over
I agree, maybe the old snipers were both OP. But I find the new MoA balanced but the new FEL-IX is very underpowered and it’s a joke if you put them side by side.
If the FEL-IX doesn’t get buffed so it is viable again, at least Aimee should get MoA so she can stay a viable merc. We don’t need Phantom 2.0