Part 1: Waterloo Terminus
Here are some extremely simple low cost side objectives that can easily/should be added to the “finished maps”. If there is absolutely no way to adapt any of these to the current maps, I would appreciate some insight.
Why should these be made into side objectives? The answer is map flow. If these were to become contestable side objectives, the forward spawn and the current side routes would become more than just a “one time gimmick”. Defense would be able to attempt forward defenses more often if they were able to narrow the choke points temporarily, and thus full dynamic utilization of the entire map section would be highly realistic.
Obj 1
The overpass bridge is a constructable side objective for offense.
The bridge can be temporarily disabled by a c4 plant from a soldier on defense.
The contamination tunnel can be reactivated by a c4 plant from a soldier. Or maybe engineer?
Map flow choke points when alt routes are disabled versus the obj zone.









