My endgame event is not finding “game_manager”. I’ve check to make sure everything is closed and I am confident everything is.
What am I missing?
// ..............................................................................................
// MAP: Greenlee_ET
// BSP: Greenlee_ET
// AUTHOR: Aaron J. Greenlee (greenlee@elevatedgaming.com)
// WEB: http://www.elevatedgaming.com
// ..............................................................................................
game_manager
{
spawn
{
// GAME RULES
wm_axis_respawntime 20
wm_allied_respawntime 20
wm_number_of_objectives 8
wm_set_round_timelimit 30
wait 100
wm_announce "Elevated Transport: By Aaron J. Greenlee"
wm_announce "http://www.elevatedgaming.com"
// OBJECTIVES
//wm_objective_status <objective> <team (0=Axis, 1=Allies)> <status (0=neutral 1=complete 2=failed)>
// 1: Blow Center Complex Main Door
wm_objective_status 1 1 0
wm_objective_status 1 0 0
// 2: BLOW SIDE WALL
wm_objective_status 2 1 0
wm_objective_status 2 0 0
// 3: ALLY CMD POST
wm_objective_status 3 1 0
wm_objective_status 3 0 0
// 4: AXIS CMD POST
wm_objective_status 4 1 0
wm_objective_status 4 0 0
// 2: END GAME / TRAM MOVED ALL THE WAY
wm_objective_status 5 1 0
wm_objective_status 5 0 0
setautospawn "Central Complex" 0
setautospawn "Allied Spawn" 1
// Stopwatch mode defending team (0=Axis, 1=Allies) (source: radar)
wm_set_defending_team 0
// Winner on expiration of round timer (0=Axis, 1=Allies) (source: radar)
wm_setwinner 0
wait 1000
wm_addteamvoiceannounce 0 "radar_axis_radars_defend"
wm_addteamvoiceannounce 1 "radar_axis_radars_defend"
}
trigger checkgame
{
wm_setwinner 1
wait 1000
wm_endround
}
}
lovenest
{
trigger run
{
wm_announce "You've found my hidden love nest! Please don't tell anyone."
}
}
fan01
{
spawn
{
wait 50
setrotation -300 0 0
}
}
fan02
{
spawn
{
wait 30
setrotation -300 0 0
}
}
// FORWARD SPAWN
forwardspawnblue
{
spawn
{
// accum 0 set 0 // Who owns flag: 0-Axis, 1-Allied
setstate forwardspawnblue invisible
}
trigger force_allied
{
alertentity blue2cp // Switch command map marker
alertentity bluecp2spawn // Switch all spawnpoints
setautospawn "Allied Forward" 1 // Set Allies to forward spawn
}
trigger kill
{
remove // Remove self (flag model)
}
}
forwardspawnred
{
spawn
{
// accum 0 set 0 // Who owns flag: 0-Axis, 1-Allied
setstate forwardspawnred invisible
}
trigger force_axis
{
alertentity red2cp // Switch command map marker
alertentity redcp2spawn // Switch all spawnpoints
setautospawn "Axis Forward" 0 // Set Allies to forward spawn
}
trigger kill
{
remove // Remove self (flag model)
}
}
// BLOW CODE
objdoor
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies have breached the Center Complex"
wm_objective_status 1 0 2
wm_objective_status 1 1 1
wm_set_main_objective 2 0
wm_set_main_objective 2 1
trigger forwardspawnred force_axis
trigger forwardspawnblue force_allied
}
}
objpump
{
spawn
{
wait 200
constructible_class 3
}
death
{
trigger game_manager checkgame
wm_announce "Allies have Won!"
wm_objective_status 5 0 2
wm_objective_status 5 1 1
}
}
objwall
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies have breached sidewall protecting the oil processing area"
wm_objective_status 2 0 2
wm_objective_status 2 1 1
wm_set_main_objective 3 0
wm_set_main_objective 3 1
}
}
// ================================================
// ============ NEUTRAL COMMAND POST ==============
// ================================================
// FROM GOldRush Thx SD!!! prefab by seven 2003
allied_compost_built
{
spawn
{
wait 400
trigger allied_compost_built setup
constructible_class 2
}
trigger setup
{
setchargetimefactor 1 soldier 1
setchargetimefactor 1 lieutenant 1
setchargetimefactor 1 medic 1
setchargetimefactor 1 engineer 1
setchargetimefactor 1 covertops 1
sethqstatus 1 0
}
buildstart final
{
setstate allied_compost_built_model underconstruction
setstate neutral_compost_closed_clip invisible
setstate neutral_compost_closed_model invisible
}
built final
{
setstate allied_compost_built_model default
setstate neutral_compost_closed_clip invisible
setstate neutral_compost_closed_model invisible
trigger allied_compost_built_model enable_allied_features
enablespeaker allies_compost_sound
}
decayed final
{
setstate allied_compost_built_model invisible
setstate neutral_compost_closed_clip default
setstate neutral_compost_closed_model default
}
death
{
setstate allied_compost_built_model invisible
setstate neutral_compost_closed_clip default
setstate neutral_compost_closed_model default
trigger allied_compost_built_model disable_allied_features
disablespeaker allies_compost_sound
}
}
allied_compost_built_model
{
spawn
{
wait 400
setstate allied_compost_built_model invisible
}
trigger enable_allied_features
{
setchargetimefactor 1 soldier 0.75
setchargetimefactor 1 lieutenant 0.75
setchargetimefactor 1 medic 0.75
setchargetimefactor 1 engineer 0.75
setchargetimefactor 1 covertops 0.75
sethqstatus 1 1
wm_announce "Allied Command Post constructed. Charge speed increased!"
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 0 "axis_hq_compost_constructed_allies"
wm_teamvoiceannounce 1 "allies_hq_compost_constructed"
wm_removeteamvoiceannounce 1 "allies_hq_compost_construct"
// *---------------------------------------------------------------------------------*
wm_objective_status 6 0 2
wm_objective_status 6 1 1
}
trigger disable_allied_features
{
setchargetimefactor 1 soldier 1
setchargetimefactor 1 lieutenant 1
setchargetimefactor 1 medic 1
setchargetimefactor 1 engineer 1
setchargetimefactor 1 covertops 1
sethqstatus 1 0
wm_announce "Axis team has destroyed the Allied Command Post!"
// *----------------------------------- vo ------------------------------------------*
wm_addteamvoiceannounce 0 "axis_hq_compost_construct"
wm_addteamvoiceannounce 1 "allies_hq_compost_construct"
wm_teamvoiceannounce 0 "axis_hq_compost_construct"
wm_teamvoiceannounce 1 "allies_hq_compost_damaged"
// *---------------------------------------------------------------------------------*
wm_objective_status 6 0 0
wm_objective_status 6 1 0
}
}
axis_compost_built
{
spawn
{
wait 400
trigger axis_compost_built setup
constructible_class 2
}
trigger setup
{
setchargetimefactor 0 soldier 1
setchargetimefactor 0 lieutenant 1
setchargetimefactor 0 medic 1
setchargetimefactor 0 engineer 1
setchargetimefactor 0 covertops 1
sethqstatus 0 0
}
buildstart final
{
setstate axis_compost_built_model underconstruction
setstate neutral_compost_closed_clip invisible
setstate neutral_compost_closed_model invisible
}
built final
{
setstate axis_compost_built_model default
setstate neutral_compost_closed_clip invisible
setstate neutral_compost_closed_model invisible
trigger axis_compost_built_model enable_axis_features
enablespeaker axis_compost_sound
}
decayed final
{
setstate axis_compost_built_model invisible
setstate neutral_compost_closed_clip default
setstate neutral_compost_closed_model default
}
death
{
setstate axis_compost_built_model invisible
setstate neutral_compost_closed_clip default
setstate neutral_compost_closed_model default
trigger axis_compost_built_model disable_axis_features
disablespeaker axis_compost_sound
}
}
axis_compost_built_model
{
spawn
{
wait 400
setstate axis_compost_built_model invisible
}
trigger enable_axis_features
{
setchargetimefactor 0 soldier 0.75
setchargetimefactor 0 lieutenant 0.75
setchargetimefactor 0 medic 0.75
setchargetimefactor 0 engineer 0.75
setchargetimefactor 0 covertops 0.75
sethqstatus 0 1
wm_announce "Axis Command Post constructed. Charge speed increased!"
// *----------------------------------- vo ------------------------------------------*
wm_teamvoiceannounce 0 "axis_hq_compost_constructed"
wm_teamvoiceannounce 1 "allies_hq_compost_constructed_axis"
wm_removeteamvoiceannounce 0 "axis_hq_compost_construct"
// *---------------------------------------------------------------------------------*
wm_objective_status 7 0 1
wm_objective_status 7 1 2
}
trigger disable_axis_features
{
setchargetimefactor 0 soldier 1
setchargetimefactor 0 lieutenant 1
setchargetimefactor 0 medic 1
setchargetimefactor 0 engineer 1
setchargetimefactor 0 covertops 1
sethqstatus 0 0
wm_announce "Allied team has destroyed the Axis Command Post!"
// *----------------------------------- vo ------------------------------------------*
wm_addteamvoiceannounce 0 "axis_hq_compost_construct"
wm_addteamvoiceannounce 1 "allies_hq_compost_construct"
wm_teamvoiceannounce 0 "axis_hq_compost_damaged"
wm_teamvoiceannounce 1 "allies_hq_compost_construct"
// *---------------------------------------------------------------------------------*
wm_objective_status 7 0 0
wm_objective_status 7 1 0
}
}
Thank you.