silly mistake, quick answer?


(Davros) #1

i made the mistake of adding a q3map_skylight line to my sky shader without deleting the q3map_surfacelight one first. and after an over night 8 bounce compile i am happy with the results :slight_smile: however i guess its not smart to have both so which one should i remove? hopefully someone can tell me which one overrides the other or something, if thats the case :slight_smile: thanks


(Valhue2) #2

How about a pick of your β€˜mistake’ so that we could see exactly how happy you are with it? (sounds interesting)

V^2


(hummer) #3

Remove surfacelight and see if you like it better.