i made the mistake of adding a q3map_skylight line to my sky shader without deleting the q3map_surfacelight one first. and after an over night 8 bounce compile i am happy with the results
however i guess its not smart to have both so which one should i remove? hopefully someone can tell me which one overrides the other or something, if thats the case
thanks
silly mistake, quick answer?
Davros
(Davros)
#1
Valhue2
(Valhue2)
#2
How about a pick of your βmistakeβ so that we could see exactly how happy you are with it? (sounds interesting)
V^2