I´m on PC, so i´m talking about a full server, only humans, where manually switching teams isn´t possible as long as noone leaves.
I don´t like the Idea of Auto-Shuffe once in a while, cos i enjoy very much to find other players that start to act as a Team ( even if SD made it very hard with this broken VOIP thing).
It needs maybe 1 to 1 and a half maps to recognise whos playing team and whos just doing something… then i like to keep the teamplayers in focus, stick with thwm and keep them going.
Auto-Shuffel would make this impossible.
Also it´s not about Spawnrapes on CC. Thats another problem that could be fixed with some minor map-tweaking.
To me it´s about the situation ( that i face once in a while ) that one team plays well together, good teamwork, Obj-focused, good aiming. In the aother team there are maybe 2- 3 peeps knowing what to do but most of the players, intentionally or just because they don´t know better, just doing silly things like wandering around looking for an firefight, camping in useless places, looking for a clue …
calling this a good or fun game is ridiculous. even for the winning team it´s boring after one map.
The solution could be a Vote for Shuffle ( xp depending or acidentially) that will be performed after the map has ended and excludes fireteams so that buddies can stay together ( well their xp are counted to equal the teams but they either dont change teams or they change together.)
If a given ( server setting ) % of players vote no, the shuffle isn´t done.
That keeps the problem with immature players that enjoy “owning” Noobs, but gives at least the possibility to even up teams for an enjoying, fun and challenging game for everybody.
neg0ne
PS: my best and most enjoyed games ever since rtcw / et / etqw where losses … but man, sooooo close !!!