Should the Sparks revive health nerf be undone?


(RyePanda) #1

Should the health given upon a revive performed by a REVIVR shot stay the same at longer ranges?

(Edited so saying yes to the title and the description meant the same thing)


(RyePanda) #2

And I clicked the wrong one on my own poll. :’(


(XavienX) #3

I don’t think that was really necessary, she’s supposed to be good at revives. I understand it could be pretty annoying and “OP” at times but for experienced players, they are able to finish players quick.
If this nerf can’t be undone, at least buff the health range nerf a lot more.


(SnakekillerX) #4

She still is, its just a little less BS when you revive someone from across the map, as now they only get around 60% of their HP rather than 100% which is still pretty good anyway.


(SiegeFace) #5

The new change makes sense to me, so eeee aaa no!

Why should a medic not put him/herself in danger to revive a fallen friendly, and fully revive said friendly from across the map?


(Mr-Penguin) #6

[quote=“SiegeFace;149573”]The new change makes sense to me, so eeee aaa no!

Why should a medic not put him/herself in danger to revive a fallen friendly, and fully revive said friendly from across the map?[/quote]
Because if Sparks is to give a full HP rez now, she has to be either in the thick of combat or quite close to it. What with the MP nerfs and all, you’d be better off using another medic if you want to revive, heal, and fight.


(doxjq) #7

They took away a huge chunk of her offense, and now she has to be closer to the action to fully revive people, so yeah, personally I think it should be reversed. But whatever really, I don’t think these poll’s matter much. I don’t even think they read them, otherwise clearly Vassili’s jump shooting would have been reversed by now.

As I said in another thread they keep using statistics to make balance changes in this game and it’s a totally retarded method for doing so. It shouldn’t be completely disregarded but statistics are too black and white. It doesn’t show the grey areas that influence certain things to happen.

Giving the Hochfir a buff because it was the least used SMG is a perfect example of this retardery. It was by far the best SMG in the game, no one has ever complained about it, in fact even Hochfir lovers were basically saying if anything it needed a nerf because it was so incredibly accurate. Now it’s just ridiculous. They look at the statistics and that shows it wasn’t used, so they buff it, but I can almost guarantee no one on the development team knows why it wasn’t used. This is what I meant by grey areas.


(bumbertyr) #8

if they make vassili a better sniper than her, im fine with reversing the heal nerf, until then no :-3


(retief) #9

Wait wait wait, you still think she is a better sniper than vassili? You do realize that she has smg level damage falloff, right? At longer ranges, she can’t one shot most mercs even with a fully charged headshot. How much more of an advantage do you want?

That said, I’d vote for giving her some offensive range back before unnerfing her ranged revives – maybe damage falloff starting at 30-36m instead of 18m. Even if you don’t want her to have sniper range anymore, give her assault rifle range instead of smg range. Make her the longer ranged medic that she used to be. Or better yet, rework her entirely, but that is a different question.


(Jostabeere) #10

I’m fine with all offensive nerfs she got, and even welcome them. They finally made her bad at what she’s not supposed to be.
But the heal nerf was utter bullshit.


(BomBaKlaK) #11

Nerf this merc to the ground ! The revivr is still way to OP !


(TheVulpesFox) #12

The problem with sparks is that she is not meant for shooting and killing in that close quarters let alone killing at all. The whole reason to play her is because she is good at reviving team mates from long distances. This balances out with the other medics as they have better weapons and more potential to kill. Sparks can still snipe with her rivivR but just less effectively than before.
And everyone does remember she is a medic right?


(FalC_16) #13

Should sparks be outplaying snipers ? No.

Should she suck at healing ? Heck no! SD please revert it naow!

edit: and please do something with the rest of the 8 useless loadout cards.


(watsyurdeal) #14

I feel like her Revive capabilities shouldn’t be messed with, her health packs though I feel are completely irrelevant. Everytime I play Sparks I never see a need to heal anyone but myself with them, since they heal too little for anyone else, and in Ranked I just kill allies to revive them shortly after. It makes zero sense


(N8o) #15

She’s already really bad at healing. Least you could do is either buff her non-self healing capabilities or revert the nerf.


(DMaster2) #16

That was her only redeeming feature after the “rebalance”, and they removed that. So yeah, it would make her at least a bit playable.


(Jesus) #17

[quote=“Jostabeere;149632”]I’m fine with all offensive nerfs she got, and even welcome them. They finally made her bad at what she’s not supposed to be.
But the heal nerf was utter bullshit.[/quote]

For once we are agreeing on something.


(Jesus) #18

Your an idiot. “Nerf the merc i dont play to make it easier for me”

[quote=“SiegeFace;149573”]The new change makes sense to me, so eeee aaa no!

Why should a medic not put him/herself in danger to revive a fallen friendly, and fully revive said friendly from across the map?[/quote]

Because she has almost no hp and no offensive capability whatsoever ?


(Drac0rion) #19

While I wouldn’t care too much if it was reverted, Revivr is still extremely strong at reviving and on top of that it’s way superior to defibs. I can’t think of any disadvantages Revivr has(other than the current nerf) over defibs and in a way I believe the nerf was well deserved.

I mean in comp, Sparks would rather kill her low health teammate and Revive with full hp from a range, than close the gap and spend all of her health packs.
This is pretty much the only reason I’d see the nerf justified.


(Jesus) #20

@Dracorion but it was normal after all, all the other medics healing are way better they may be less good at reviving but their healing capabilities are way superior