Should Anti-Cheat Always kick, or Ban?


(mrlong2) #1

Should Anti-Cheat Always kick, or Ban? I mean, alway kicking means you’ll never ban an innocent player if the anti-cheat crashes or if the player starts one of those programs that are banned for no reason. I.E. Sandbox programs, Macro software, ect…

But…

Always kicking means a hacker can adjust their software to “Fly under the radar” without making them have to reset their Hardware ID / VPN software every time you ban them.


(Draza) #2

An anticheat can’t be 100% effective, so there’s always the chance of banning innocents, as you said. Kicking is the safest option.


(Faraleth) #3

Oh god - instant ban? No thank you. That sounds horrible :L Even if the people are cheating, computers are dumb, and if they got it wrong, that could cause all sorts of problems for innocent users.

There’s no perfect solution, and an anti-cheat is only as good as it’s programmed, which is never perfect.


(Ghosthree3) #4

Bans shouldn’t be automated unless some kind of 100% confirmation on a known hack is detected.


(SteelMailbox) #5

At the moment the anti cheat is bugged so until they fix the security violation bug they should just always kick.
I prefer to not get my account banned for playing well instead of making sure that hackers will have to create a new account.


(cornJester) #6

Just kick them and send a report of it to support. That way an actual human can determine if they need to be banned or not. I’d trust a human over a simple automated system to handle the bans any day.


(SteelMailbox) #7

I am just too lazy too be bothered with the pesky report system at the moment, I will wait for my ingame report.


(cornJester) #8

I am just too lazy too be bothered with the pesky report system at the moment, I will wait for my ingame report.[/quote]

Fortunately I wasn’t talking about players reporting anything, @steelMailbox. I was talking about the AC sending a report of what you were running to support when it kicks you and letting them decide instead of it just banning.


(SteelMailbox) #9

I am just too lazy too be bothered with the pesky report system at the moment, I will wait for my ingame report.[/quote]

Fortunately I wasn’t talking about players reporting anything, @steelMailbox. I was talking about the AC sending a report of what you were running to support when it kicks you and letting them decide instead of it just banning.[/quote]

Still the current way to report is so tedious and annoying I just don’t bother with it.


(mrlong2) #10

CS: “Wow, this guy is stupid, he had AHK running in the taskbar, yet it took him 100 launches to figure out the program stopping him was right in front of his eyes.”


(frolicsomeCrane) #11

I voted for ban just because the idea of it is hilarious. I have met a lot of players who have been kicked for no reason, myself included, it would be hilarious to think of the drop rate of players if it was an instant ban.


(cornJester) #12

I think it’d be less hilarious once you were actually unable to play.


(frolicsomeCrane) #13

I think it’d be less hilarious once you were actually unable to play.[/quote]

We ALL know nothing like that is going to happen, come on.


(DMaster2) #14

Considering the huge amount of false positive this new ac system gets i do hope we’ll never see the day it insta-ban people…


(Ardez1) #15

Your poll is based on some invalid points.

Firstly, you presume that NGS crashing will result in a ban. It will never trigger a ban, much less an automatic ban. Every report NGS sends back to Nexon will be reviewed and action will only be taken if a blacklisted program was involved or it can be confirmed through other methods that cheating took place.

Secondly, you also presume that the blacklisted programs could never, in any function, be used to evade NGS or assist in using hacks within the game. They can and they certainly do. The ability to run a program from within a sandbox is an extreme threat to the security of the game. It also isn’t limited to sandbox programs as macros can be used to exploit game functions as well. While macros are significantly harder to police, they are becoming less and less prevalent due to the software being built into most modern gaming keyboards. Macros are simply something that will need to be dealt with by adding restrictions within the game itself.

You go on to assume that Nexon uses hardware ID or IP bans on clients and use that as your reasoning for people who may want permanent bans instead of kicks. Nexon does not issue HWID or IP bans due to a number of factors, the simplest explanation being that they are incredibly easy to evade.

So from the ground up you are working from a false premise.

You also provided no more then the two options of kick or ban. Several other very viable options could include

  1. Kick First, Ban Second
  2. Kick First, Temporary Ban Second, Permanent Ban Third
  3. Temporary Ban First, Permanent Ban Second
  4. Flag Account First and Kick, Nexon Reviews Second and Kick, Punishment Applied based on review
  5. Temporary Ban First and Nexon Review

Any of these options could have been included, but you stuck with the plain old KICK THEM ALL or BAN THEM ALL.

Honestly it doesn’t give much room to actually discuss anything or come up with a solution that fits the situation best. It is like voting for your average politician, do you want the bad or the worse?