Shotty: Shotgunner Assault
- Appearance: Smaller than Fragger but larger than Nader, has multiple shotgun shell bandoliers, along with a backpack and a pair of shotguns dangling from his/her back.
- Shotty would fit a middle ground between Rhino and Nader’s specials, but relies on quantity over quality when it comes to explosives, and a slower but still powerful gun that can mow down other merc’s health, carrying a large AA-12 or Saiga shotguns to deliver their deadly payload.
- Abilities: Fragshot and BuckShot, While the first abilities let you fire off off mutiple explosives shells, reaching enemies that are farther away while the latter lets you shred enemies upclose, said shotguns wouldn’t do as much damage as say a regular one, but would fire and regenerate ammo for themselves at a fast rate.
Link: The Linking Medic
- Appearance: A very Haggard looking medic, speaks in a very passive manner, almost as if they are bored of everything around them.
- Link is a “middle” medic, able to a decent ammount of damage but not very mobile.
- Ability:Link’s healing item consists of gun that fires a beam, delivier health to mercs directly, serving as a one target version of Aura healing station ability, using this ability on others also heals Link but at a slower rate.
Simo: The Friendly Sniper
- Appearance: Wears a heavy winter coat with its hood down, has a notable bandage on his cheek, speaks is a friendly supportive manner.
- Simo would serve as both a powerful long range recon but also offers close range spotting for their teammates.
- Ability: drone hovering near him, when enemies are near said drone would find them, similar to Vasili’s Heart beat sensor but offering help at a closer range.