Shotgun damage


(Tom2160) #1

Okay so I agree that shotguns should do high damage at close range like they are supposed to however in medium ranges they still do about 40 damage per round which is edging into the ‘OP’ category as this means they can 2 shot low hp mercs from medium range. Also shotguns really don’t require much aim as head shots aren’t as vital with shotguns.

What do you guys think, do they need a slight nerf?


(terminal) #2

no


(Rjsto) #3

Yes


(neverplayseriou) #4

Yes, weapons like the fel-ix aren’t allowed to 1 hit aura/sparks on bodyshots (it does 79 dmg) while the sniper requires actual aim. There’s more than enough times when I get panic shotgunned down from 120 to 0 hp by one bodyshot…
It’s way to ridiculous for a game that should be so focused on being able to aim.


(Jesus) #5

Yes nerf those asshole! IMO such oneshotting weapon dont have a place in a game where you can so easily reduce distance between you and your ennemies which grant a oneshot kill. Without even having to real aim. Without having to go for the head. They wanted this game to need skill. Shotgun does not need any. Shotgun players are gonna burn me at the stake but they know its true in the end. More than half the player who always plays shotgun probably cant place a burst rifle headshot.


(PurpleHippo) #6

Shotguns should never be able to oneshot anything without the majority of the pellets landing on the head, Imo they should get the Fel-Ix treatment and do a maximum of 79 damage with all pellets to the body


(neverplayseriou) #7

@Jesus burst rifles should also be nerfed :stuck_out_tongue:


(Jesus) #8

Idc I just took their examples cuz they are guns with which you need to aim without spraying much I dont play them. Im just sick of people getting kills even tho they cant aim for shit.


(Jostabeere) #9

[quote=“neverplayserious;163884”]There’s more than enough times when I get panic shotgunned down from 120 to 0 hp by one bodyshot…
[/quote]
That’s not even possible, but let’s say that to strengthen your argument, right?
@Jesus I love burst-rifles and play them most of the time. Yet I can’t kill shit with a shotgun if it’s not Fletcher with Ahnuld and or the enemy has only 20 HP.


(Rjsto) #10

Exactly, when you come across a shotgun in a fight, it doesn’t feel like it’s up to how well you can shoot and dodge, your life is just on a timer and if you run out of time then gg


(Jesus) #11

One needs to aim better. I dont play them much either so I probably cant do very good with it either but that just proves my point. To get kills with it you actually need to do something. Shotgun are a pure heresia to a skillbased game.


(neverplayseriou) #12

@Jostabeere shotguns can one hit body shot 120 hp mercs…
Happens more than enough times.

And before anyone brings up the wiki, I rather believe my own experience and that of streamers than some random numbers.


(Jostabeere) #13

I believe the wiki because @Faraleth is doing the weaponstats part of it.


(neverplayseriou) #14

@Jostabeere http://forums.dirtybomb.nexon.net/discussion/27783/technically-not-a-bug-but-its-something-you-guys-need-to-fix-grandeur-sr#latest kinda hard to believe smthn which is way harder to calculate if the mag size of a gun isn’t even correctly dissplayed.


(neverplayseriou) #15

@Jesus and atm burst rifles are after shotguns and the pdp by far the most skill less guns, they’re all about spraying while also doing insane dmg. Sd took all the skill involved in using a burst rifle away when buffing them after the mouse wheel exploit got fixed.


(Jostabeere) #16

1 shot magazine difference or 40 damage per shot? I doubt that, sorry. Can you provide a video of a shotgun killing Skyhammer with one bodyshot?


(Faraleth) #17

@neverplayserious Wrong wiki. This wiki page should be 100% accurate last time I checked, and proves your theory false: http://dirtybomb.gamepedia.com/WeaponStats I know it’s accurate because the numbers come directly from Smooth, the head game designer.

The “one shot at 120hp” probably comes from the fact that the kill-feed logged the final shot as a body shot, but one or two of the pellets MUST have hit the head from the blast - thus adding up to 120 or more.


(watsyurdeal) #18

If shotguns lose their one shot capability they’d need rate of fire and clip size buffs to compensate.


(Saiph) #19

Completely disagree. Shotguns take insane amount of skill to be used reliably, and require a better aim than sniper rifles imo. Not only do you have to aim, but also move very intelligently because you don’t want to meet an enemy at anything but close range.

As it is now, shotguns are a noob weapon, because it allows them to sometimes kill better players with luck, but NOT because “it requires no aim”. Imo they do still too much damage at range but they definitely are more UP than OP, you’ll rarely see good players with them since they feel so unreliable compared to SMGs which have the same DPS.


(Amerika) #20

Some people need to figure out the difference between being annoyed by a gun and it’s mechanics and it being actually overpowered. Shotguns, currently, are new player friendly. They can produce kills in close quarters situations for players who might not have the best aim more quickly than most guns. But that event is somewhat rare. If it’s not rare for you then you aren’t as good of a player as you think you are.

Shotguns have crazy range issues so they are only good in close. And by good I mean comparable to pretty much every other weapon in the game. All of which have longer range. There is a reason why you don’t see players at the higher end ever using a shotgun. Range trumps short range burst every time.

Personally I think shotguns should have never been put in as a primary weapon. They are almost impossible to balance correctly due to the burst vs. range issue. There is rarely a happy medium or at least one that I’ve ever seen. Putting it as a secondary would fix a lot of that and also give us more secondary options.