How do you make a brush able to get shot through. Is there a way to make this without being able to walk through that brush.
Shooting through
_WF_Doofy
(|WF|Doofy)
#2
maybe texture it “clip” from all sides, except one with actual texture, so u should prolly be able to shot through but not walk
or u could also work on shader of texture, just look on parameters of scripts/common/clip
Wezelkrozum
(Wezelkrozum)
#3
This shader will do the trick:
<path of texture> //example: textures/common/clip
{
surfaceparm nomarks //no marks will be drawn when somebody shoot through the brush
surfaceparm nonsolid //you can walk through the brush and nothing can hit it
surfaceparm playerclip //a player can't walk through the brush
}