Recently I have been in many positions where a friendly mine could be used to kill an enemy player if only I had the ability to shoot it myself. Most commonly when placed in doorways, hallways and on corners. The enemy player runs over it, hears the beep and either jumps, long jumps or aims for cover. Often resulting in little to no damage being taken. However, if I had been given the ability to blow the mine with my own bullets, the outcome would have been very different.
In the case of Sticky Mines my reasoning is a little different. The “hit box” is much larger than the model itself and can often result in blocking team mates bullets when placed around an entrance such as a door, window or again corner. While I would not use these mines for trying to kill the enemy player, I would like them to detonate so we can continue shooting at the enemy rather then our shots being lost in the deepest darkest nether of my computers brain.
Obviously there is one big downside to doing this…
Trolling…
Other than -xp I really see no way of dealing with this but with mines blowing from friendly shots on servers with friendly fire I think its also important for the level of consistency.