'shooters' and SP


(kat) #1

has anybody tried getting a ‘shooter’ to work in SP yet, just trying the zombiespit one and it doesn’t seem to be working: it’s targeted at an info_null so no angles are needed and triggered via a ai_trigger which in turn triggers a relay (ai_trigger -> target_relay -> shooter_zombiespit) have I missed anything out??.

I’m just testing the effect at the mo as the sequence will be script triggered eventually.


(kat) #2

good ol’ shooter_rocket and shooter_granade work ok, still no spit…


(kat) #3

woop…! figured out what I wanted to do using one of the props no need for the ‘shooter’ entity…! :smile:

[EDIT] they still need to be targeted at an info_notnull to work correctly