First of all, I would like to thank kat for helping me with both of my problems/questions. Okay, I have read about shooters and the props_flamethrower in various mapping websites and forums. I understand about half of it, but can’t quite understand the other half. Could someone help me with these entities? The relays, delays, and other entities are making my head spin.
Shooters and props_flamethrower
I am just wanting to know how to create a shooter entity or props_flamethrower. I can only understand half of setting one up. Kat, could you show me a step-by-step tut on getting a shooter entity or props_flamethrower entity to work? Your other tut on killing an ai via trigger was useful.
Try this for flamethrower, tute + sample - http://www.katsbits.com/tutorials/rtcw/props-flamethrower-trigger-set-up.php
Thanks for the tut, kat. It’s working, and now the maps I make in the future will have some cool effects!
Sorry for the bump. I have inserted a few shooter_mortars in my beach map. I only want each shooter to fire once. I have created the trigger_once, one trigger per shooter. I have also put the info_notnull for each shooter.
I connect the shooter with the notnull, and the trigger with the shooter. Strangely, when I touch the triggers, none of the shooters activate. :eek:
I need some help on this. Thanks in advance.
EDIT: The shooters are working, but they don’t shoot where I want them to. They fire in the right direction, but not the right spot. Help please!
Try…
trigger_once > target_relay > shooter_morters > target_notnull
Make sure to target the shooter at the notnull
[QUOTE=kat;232058]Try…
trigger_once > target_relay > shooter_morters > target_notnull
Make sure to target the shooter at the notnull[/QUOTE]
I did what you said. Still not exploding where I want it to. It goes in the right direction, but not the right spot.
Could anyone help me? I want the shooter mortar to hit at a certain spot. It goes in the right direction, but does not hit the right spot.