shooter_grenade


(walter1989) #1

hi

i would like to create some shooter_grenades in my map but i dont know
to what kind of entity they should be targeted

i tried info_null (like for spots etc) but it wouldnt work

please help

thanks


(carnage) #2

info null


(Mark.C) #3

If i remember correctly you need

Trigger_Multiple -to target- Shooter_Grenade -to target- Info_Null


(carnage) #4

no you can use any tirgger from map or script

also the info null is to target a static point, ime not shure but if u taget a moving entity then the it will fire the grenaded differently


(.Chris.) #5

has anyone actually ever got shooter grenades to work? i had set up of func_button -> shooter grender -> info null ,but it crashed ET this set up worked with the other 2 shooters though :disgust:


(walter1989) #6

thanks

youre right the shooter grenade doesnt work

i used shooter mortar instead

thanks :clap:


(walter1989) #7

i used the info null but it didnt work correctly

then i used info notnull instead to solve the problem

if i used info null , the rockets were launched into whatever direction and didnt at all end up at the info null spot