shadow wrong side

(ASD) #1


long time since I saw this … I realy thought it was fixed
maby it was but now its again here!

and it was not only his shadow wich was looking throught the wall… also the gun and the left arm…
maybe only this wall is budy


(Mustang) #2

It was “fixed” by making the affected walls thicker, you just found one hasn’t been reported before.

(ASD) #3

and again

(ASD) #4

and again

(ASD) #5

also here… why you did not get this in control?

(ASD) #6

will you ever fix this?

(ASD) #7

will this ever be fixed?

(Nail) #8

possibly with the new 64bit DX11 update, no sense in fixing 2 builds

(Mustang) #9

Actually as I recall it’s too complicated to fix for real at the engine level, so the workaround is to address it as and when it occurs by making the offending surfaces thicker, so basically it’s on the mappers to resolve.

EDIT: Haha, just noticed I posted this already earlier in the thread already, oh well.

(ASD) #10

yes yyou posted aready it was fixed … if so … just see all the other “thin” walls i found… and i dont search for them… it just pops up and then i press the “save last minute in video” button :slight_smile: