Dunno if anyone remembers but I asked for this a while ago.
Recently it’s occurred to me I could possibly fake them, so now I’m asking if it would work 
Basically I’d use a point light entity, with or without squared falloff, with a stupidly low fade 0.0000001 etc.
So the light would be pretty uniform over anything but the largest of maps, and would cast shadows.
Is it a goer? Not got radiant in front of me to test it out - hence the question here.




