Hi all,
I just want to know more about surfaceparms in shader files. For example, surfaceparm landmine allows you to place landmines on the current surface. surfaceparm grasssteps outputs a grassy sound when somebody’s walking over it. But there are much more surfaceparm ‘parameters’, so can anybody give a list with descriptions?
What, for example, is surfaceparm noinpact or surfaceparm sky?
Thanks in forward for any help.
