Shader surfaceparm list


(MCEmperor) #1

Hi all,

I just want to know more about surfaceparms in shader files. For example, surfaceparm landmine allows you to place landmines on the current surface. surfaceparm grasssteps outputs a grassy sound when somebody’s walking over it. But there are much more surfaceparm ‘parameters’, so can anybody give a list with descriptions?
What, for example, is surfaceparm noinpact or surfaceparm sky?

Thanks in forward for any help.


(pazur) #2

Here is a good list:

http://www.heppler.com/shader/shader/section4.htm#4.8

That’s the first official shader manual… for more reading fun go here:

http://members.lycos.co.uk/quakeroats/q3map2/shader_manual/ch4.html

This is the q3map2 shader manual.


(shagileo) #3

i love your painful irony in ‘reading FUN’

:smiley: