Hi, I’m trying to add some extra steps to the “explosion” animation (airtrikes, FFE…) mainly for replays and movie-making purposes.
I’ve found in _unsorted.shader the animation, I don’t know much about shaders, I just tried to edit explode1, blacksmokeanim, blacksmokeanimb and blacksmokeanimc like this:
(...)
explode122
{
cull none
nofog
nomipmaps
nopicmip
{
map sprites/explode1/spr021.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
}
}
explode123
{
cull none
nofog
nomipmaps
nopicmip
{
map sprites/explode1/spr022.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
}
}
[B]// Extra Steps Bellow[/B]
explode124
{
cull none
nofog
nomipmaps
nopicmip
{
map sprites/explode1/spr023.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
}
}
explode125
{
cull none
nofog
nomipmaps
nopicmip
{
map sprites/explode1/spr024.tga
blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
}
}
(...)
Unfortunately, it didn’t work. The animation was still the same.
Oh and yes i have some extra TGAs!
Is what I’m trying to do possible? If yes, some help would be really appreciated!