textures/omaha/terrain_0
{
q3map_baseshader textures/omaha/terrain_base
surfaceparm landmine
surfaceparm gravelsteps
{
map textures/omaha/terrain_0.tga
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_1
{
q3map_baseshader textures/omaha/terrain_base
surfaceparm landmine
surfaceparm gravelsteps
{
map textures/omaha/terrain_1.tga
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_2
{
q3map_baseshader textures/omaha/terrain_base
surfaceparm landmine
surfaceparm gravelsteps
{
map textures/omaha/terrain_2.jpg
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_3
{
q3map_baseshader textures/omaha/terrain_base
surfaceparm landmine
surfaceparm gravelsteps
{
map textures/omaha/terrain_3.tga
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_0to1
{
q3map_baseshader textures/omaha/terrain_base
{
map textures/omaha/terrain_0.tga
tcMod scale 0.056 0.056
}
{
map textures/omaha/terrain_1.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen vertex
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_0to2
{
q3map_baseshader textures/omaha/terrain_base
{
map textures/omaha/terrain_0.tga
tcMod scale 0.056 0.056
}
{
map textures/omaha/terrain_2.jpg
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen vertex
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_0to3
{
q3map_baseshader textures/omaha/terrain_base
{
map textures/omaha/terrain_0.tga
tcMod scale 0.056 0.056
}
{
map textures/omaha/terrain_3.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen vertex
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_1to2
{
q3map_baseshader textures/omaha/terrain_base
{
map textures/omaha/terrain_1.tga
tcMod scale 0.056 0.056
}
{
map textures/omaha/terrain_2.jpg
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen vertex
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_1to3
{
q3map_baseshader textures/omaha/terrain_base
{
map textures/omaha/terrain_1.tga
tcMod scale 0.056 0.056
}
{
map textures/omaha/terrain_3.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen vertex
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_2to3
{
q3map_baseshader textures/omaha/terrain_base
{
map textures/omaha/terrain_2.jpg
tcMod scale 0.056 0.056
}
{
map textures/omaha/terrain_3.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaGen vertex
tcMod scale 0.056 0.056
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/omaha/terrain_base
{
q3map_lightmapaxis z
q3map_lightmapmergable
q3map_lightmapsize 256 256
q3map_tcGen ivector ( 1024 0 0 ) ( 0 1024 0 )
}
textures/omaha/fog
{
qer_editorimage textures/sfx/fog_grey1.tga
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
surfaceparm fog
fogparms ( 0.09411 0.09803 0.12549 ) 1900
}
i dont understand why i cant plant mines and my gravelsteps dont work
that would be alot of help