Shader Not Working!


(Popcorn) #1
textures/lights/surfacelight001
{
	qer_editorimage textures/lights/surfacelight001.tga
	q3map_surfacelight 100
			
	{
		map textures/lights/surfacelight001.tga
	}
}
Loaded 0 shaders and created default shader for 0 orphan textures.

Help me mappers. I’m going to get shader stress otherwise.


(Popcorn) #2

Screw it. Solved.


(Q.) #3

Are you planing to create more than 100 kinds of light? :lol: