Well I must be doing something wrong. I’ve created 8 TGA files with alpha channels (I guess 8 is the limit?). I’ve created a script based on Diegos script. It’s not working for me. =(
Here are the images. http://www.stealthzone.net/spark.zip
textures/re_sfx/sfx_spark1
{
cull twosided
deformVertexes autoSprite2
qer_editorimage textures/re_sfx/sfx_spark1.tga
{
animMap 20 textures/re_sfx/sfx_spark1.tga
textures/re_sfx/sfx_spark2.tga
textures/re_sfx/sfx_spark3.tga
textures/re_sfx/sfx_spark4.tga
textures/re_sfx/sfx_spark5.tga
textures/re_sfx/sfx_spark6.tga
textures/re_sfx/sfx_spark7.tga
textures/re_sfx/sfx_spark8.tga
blendFunc GL_SRC_ALPHA GL_ONE
// rgbGen wave inverseSawtooth 0 1 0 10
rgbGen identity
}
}
Can someone get it to work in Wolf:ET? Please…