Ok, so I really did use Search Function and I am nearly giving up on my mapping project…I have been stuck on this for 5 days now!
I have been editing adlernest (adding roof access) and I have some issues
- Shader Not Found
WARNING: Couldn’t find image for shader textures/dersaidin/adlernest_sky
WARNING: Couldn’t find image for shader textures/dersaidin/ter_cliffst
WARNING: Couldn’t find image for shader textures/dersaidin/rock_grayNEW
WARNING: Couldn’t find image for shader textures/dersaidin/ter_cliffs_smo2
WARNING: Couldn’t find image for shader textures/dersaidin/diamond_m03_noLM
WARNING: Couldn’t find image for shader textures/dersaidin/sub1_noLM
WARNING: Couldn’t find image for shader textures/dersaidin/ter_grasspath_nomines
WARNING: Couldn’t find image for shader textures/dersaidin/ter_grasspath
WARNING: Couldn’t find image for shader textures/dersaidin/ter_grass
WARNING: Couldn’t find image for shader textures/dersaidin/alpha_100
WARNING: Couldn’t find image for shader textures/dersaidin/alpha_085
WARNING: Couldn’t find image for shader textures/dersaidin/alpha_000
WARNING: Couldn’t find image for shader textures/dersaidin/alpha_075
WARNING: Couldn’t find image for shader textures/dersaidin/alpha_050
WARNING: Couldn’t find image for shader textures/dersaidin/ter_cliffs
WARNING: Couldn’t find image for shader textures/dersaidin/alpha_025
WARNING: Couldn’t find image for shader textures/dersaidin/ter_cliffs1
WARNING: Couldn’t find image for shader textures/dersaidin/ter_cliffst_grav
WARNING: Couldn’t find image for shader textures/dersaidin/afloor_m02_noLM
WARNING: Couldn’t find image for shader textures/dersaidin/ter_cliffs_smo1
WARNING: Couldn’t find image for shader textures/dersaidin/ametal_m03_nonsolid
I created folder textures in etmain, added desaidin folder there and copied all the textures found in adlernest.pk3. Did not help. I added dersaidin in shaderlist.txt, did not help. I copied one random shader, changed the name to ter_cliffs1 and it worked. Meaning that I am actually missing the texture. But the problem is, how am I missing a texture, when the adlernest.pk3 actually works fine?? Is it possible that the source file I was given from the author differs from the one used in the real map?
- The second problem is with blending shaders. Again, I cannot find alpha_025, _100 etc etc no where.
I know I will annoy people with this thread, cos probably all these issues were answered previously, but I have now been stuck on this for some time and I just want to move on with the mapping…


