i would like to use some music samples as ambience sound on my map.
i use of course .sps file
but i must consider that not every player will want to hear that music :roll:
and here is the problem:
when reluctant player will decrease sound volume he will rip out all sounds ;/
but it would be great if speakers from .sps could act like ‘music’ not ordinary sfx- player will be able to decrease just music volume then ^^
is there a way to use speakers as sources of music -not sfx?
if not- is there any other way to use ‘music’ (like menu sounds) in map?


