Hi,
the game setting sliders that don’t have discrete on/off values work incorrectly. The problem manifests itself when the user tries to change the numeric values using the arrow on the right side of the slider, left side arrow seems to work fine and decrements the value correctly.
The effects I noticed for different sliders are as follows:
- sensitivity values for both player and spectator drop to 0, further clicking alternates the value between 0 and 0.1
- sensitivity scale values have the same effect, except they alternate between 0 and 0.01
- spectator camera speed and audio settings maximize the value
Should be easy enough to replicate.