Setting models as constructibles


(Danyboy) #1

Ok ive searched a bit and now am lazy and tired -

Someone be nice and tell me what keys/values for which entities i need

I want to build 1 MG42 and 2 sandbags from 1 contstruction zone

Im guessing its based on model key in a func_constructible set as origin brush - or am I wrong


(Thej) #2

http://www.splashdamage.com/forums/viewtopic.php?t=2658

check this thread, its under the README FIRST sticky threads :blah:


(Danyboy) #3

thnks - told u i was lazy - i think i got that thread from a search but gave up 3 replies in :smiley:


(sock) #4

and just when it was getting good as well ! :wink:

Sock
:moo: ver