None of these reports are very useful without any kind of traceroutes or useful data to help diagnose the issue. I also know for a fact that in every game players tend to assume things without actually knowing. If they have an issue or a few people have an issue with connectivity, they will assume it’s “the host/server” without even considering it’s a peer in-between the route.
They come up with dumb things like “that patch when they changed the design of the weapons caused my ping to spike” that make no sense at all. So the PSA is to learn before typing!! Don’t just assume that everything is the fault of SD/NEX and that unrelated things are changing your ping.
For me personally, as well as about 30 different people I regularly play with, we haven’t really seen any issues as far as lag. The usual bugs of the game (incl. the NGS kicks) are taking place. Other than that, the servers haven’t been disconnecting all the connected players in a couple weeks now like they were doing about a month ago.