We successfully installed and started a dedicated BRINK server on a Windows 2003 64bit box
Initially used the prefab brink_ded1.bat file to start the server, then typed in the Network Online Window
“Exec server_objective_standard_vs.cfg” and “spawnServer mp/aquarium.entitites” commands
Server ran as expected.
We then decided to customize the server by adding +exec server.cfg to a bat file
//server.cfg
si_name "SunLit On the Brink"
net_serverRemoteConsolePassword "xxxxxx"
si_needpass 1
g_password "xxxxxx"
si_maxPlayers 16
si_minPlayers 1
si_maxTeamSize 8
si_maxPlayersHuman 16
si_rules sdGameRulesObjective
applyServerConfig "Custom"
si_playmode 2
si_onlineMode 3
si_teamDamage 0
si_enemyTintEnabled 1
si_teamVoipEnabled 1
si_publicVoipEnabled 1
si_fireteamVoipEnabled 0
si_spectators 1
si_timelimit 30
si_teamForceBalance 0
si_disableVoting 0
net_allowServerHijacking 0
bot_enable "0"
si_warmupSpawn 1
si_warmupDamage "0"
si_readyPercent 80
si_rankRestricted 0
g_mapRotationFixed "mp/aquarium,mp/ccity,mp/reactor,mp /refuel,mp/resort,mp/sectow,mp/shipyard,mp/terminal"
spawnServer mp/aquarium.entities
Everything ran well
A request was made to open the server to the public. I shut down the server, edited the server.cfg to “si_needpass 0”, restarted the server.
However ,when players try to join they now get a “server is configured incorrectly error”.
The Network Online Window says that the problem is that the server still requires a password since “si_needpass 1” and that there is none assigned in the g_password.
Somehow the server still sees the old command and not the new server.cfg “si_needpass 0”
I went so far as to uninstall the BRINK server, reboot the main game server and reinstall the BRINK server. Then tried to exec the server_objective_standard_vs.cfg and spawnServer mp/aquarium.entities , with NO server.cfg at all. Players still receive “server is configured incorrectly error” .
Stopped the server, added back “si_needpass 1” and “g_password xxxxxx”. Restarted server. Now players can connect but there are still no bots 
Q. What is the correct way of “stopping” the server? I had just typed “quit” in the Network Online Window.
Q. Is the server.cfg data stored somewhere on the internet, something like Steam Cloud ?


