Seriously...


(moon head 92) #1

SD needs to do something about the spawn points on Container City for the security. They are that awful they may aswel put an MG nest on the balcony outside of the spawn point to give the Resistance even more of of an advantage sarcasm.

My main reason its stupid is because the resistance can pretty much stand right outside of your spawn point and whats worse they have hieight advantage note: balcony I mentioned earlier and you can’t even make it to the gate because of how fast they seem to spawn oh and if you DO make it to the gate guess what, there is someon sat on the Turret at the other side ready to mow you down >_<.

I get good team work is in order but even with good team work that is rediciulous and I try to support my team by sniping those guys of the balcony but I actually want to help by push to the objective but I can’t because im stuck sniping as of how fast the enemy seems to spawn and get to that Balcony.

I’m sorry SD you seem like good devs but this map was a bit of a fail imho and I hope to god you fix this like the Resistance can’t go on that Balcony BEFORE the gate is destroyed and the turret is kind of fine as it does stop the Resistance being TOTALLY overun.

TBH if I wanted to be spawn raped I’d go play Demolition on Lag Ops. :rolleyes:


(Kurushi) #2

Lies. Fail team.


(sh4d3Z) #3

Probably could’ve been posted in this thread… also on the front page. Just sayin’…

I’m sure they’re well aware of the problems by now. There have been multiple threads discussing this topic pretty much since the game came out. Looking at the stats for 360 and PS3, you can tell there is a problem. Quite a few maps need to be balanced still (Shipyard…). I may just be getting my hopes up, but I think it will be addressed in the near future.


(kiunk) #4

Many other threads with this topic…
imo, using a light soldier to rush the gate, flashbang guys approaching and plant charge, works every time.
those extra 2 or 3 seconds make the difference. by the time the engineers turn up to disarm, the securities mediums are all at the gate.
Then use the BOT for cover, once past the right turn to resistance spawn, the spawn camping eases.
Change your tactics till u find something that works.