Semi-Auto spread bug.


(Mustang) #21

Sounds to me like the issue is the recovery time to normal spread rate after landing is too slow, surely current spread should be representative of current stance rather than a stance used a couple of seconds previously?


(maxxxxlol) #22

Here you go Smooth. Happens every game to everyone I know. Just play the game with a Dreiss as time goes on it turns into this.

//youtu.be/qgRsAKJgyq8


(Smooth) #23

[QUOTE=maxxxxlol;536874]Here you go Smooth. Happens every game to everyone I know. Just play the game with a Dreiss as time goes on it turns into this.

//youtu.be/qgRsAKJgyq8
[/QUOTE]

Thank you!

We’ve been gathering more info with PixelTwitch and trying to reproduce this ourselves but haven’t quite nailed it down yet.

We’ve managed to rule a lot of things out though and we’re getting closer.